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Reflecting on a fifth drive-in season

Andrew

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October 23rd, 2012

This past Saturday we wrapped up our fifth season at the Dacotah Drive-In with our first successful triple feature. We ran the Scream trilogy in our first season on the May long weekend of 2008 and learned a couple of things: triple features have to be carefully programmed, triple features have to be scheduled during […]

Reaching a new high

Andrew

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October 19th, 2012

I love to dream. I have wild, vivid dreams. Sometimes I have truly frightening nightmares. All I know is that there’s a direct correlation between how active my creativity is and how many dreams I have, which obviously makes sense. From my dreams, I have created a large amount of songs, stories, and websites. I […]

Basic Programming Concepts You Can Probably Understand: Arrays

Andrew

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October 12th, 2012

Arrays are kind of similar to variables, but they’re more like a souped up version. They are lists of related variables. We’ll stick with setting up an array and sorting it easily with a built-in function. Where would we see arrays being used in a game like Super Mario Bros. Wii? Possibly in the matching […]

Life is a game of Snakes and Ladders

Andrew

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October 4th, 2012

You roll the dice. That is like a decision you make in life. You move across the tiles, sometimes reaping a trip up a ladder or a fall from grace because of a snake. That depends on where you are in life. Sometimes you move ahead of your opponents and other times you fall behind. […]